Hi, I'm Emily.

Product Lead, Creative Producer and Game Dev based in Brooklyn, NYC.

Your Name

About Me

I love building fun consumer experiences and video games. I'm interested in how AI can help people create their passion projects more easily. I try to keep up my own creative projects by launching small story based indie games and playing piano.

Currently Product lead for Consumer GenAI Lenses and Content at Snap, with a focus on AI model evaluations for Safety, Quality and Data Platform. Part time, working on an indie title Old and Gray as Creative Producer at Bolero Games Studio.

Prior to that I worked at Microsoft as a Senior PM for ML core typing quality for SwiftKey bringing smart mutlimodal features such as voice and predictive emoji and GIFs. Simultaneously I worked on my first indie title, Wisp Child part time in a team of 3 as a writer and game designer.

Game Projects

Wisp Child - Adventure game launched on Steam

A top-down 2D adventure game about a young alchemist uncovering the mystery behind wisps. I built this in a team of 3 and focused on narrative, level design and business operations. Built in Unity | Steam

Wisp Child Game

Old and Gray - Cozy Narrative Game

Cozy, narrative driven, pixel art game about an old man dealing with grief while living with his cat. Working in a small team at Bolero Games Studios, part time as a Creative Producer. Built in Unity | Itch

Old and Gray Game

Serving the Livingstons - Visual Novel

Visual Novel about babysitting 2 kids in a wealthy US east-coast neighborhood. Made in a team of 2 where I was focused on writing and programming, while my sister did the artwork. Built in Ren'Py | Itch

Serving the Livingstons Game

Let's meet

Send me a message and let's grab a coffee in Brooklyn sometime!